![]() cmds - Brings up a list of available commands. Players can also teleport by typing the place (/minigun for example) It went up back again in March 2011, but we decided to shut it down and I decided to release it, so everyone can use it. It was made in June 2010, we got a lot of people, but it closed in September. Valid /fpslimit values are 20-100.This GameMode, named Xtreme Planet, is a Stunt/Freeroam/DM/Race Server. Added command /fpslimit to adjust the frame rate limiter. Imported some of the 0.2.5 vehicle surfing code. Crashes caused by DestroyVehicle script are fixed. It now works in interiors and will disable with the scoreboard. Alternate siren for police vehicles is now synced. Fixed texture lag/streaming popups when many models were loaded. Fixed some vehicle audio problems (silent cars/planes/boats/helis). Fixed time/fog/lighting flickering when the passing of time is disabled. Fixed problem with clipboard text not copying externally. This fixes a security vulnerability mentioned earlier. Updates to the SA-MP 0.2.2 server are not required at this time.Īpart from security updates, the 0.2.2 R3 client also fixes some crashes/bugs from previous versions. The SA-MP 0.2.2 R3 client works on all SA-MP 0.2.2 servers. This is an optional update, although highly recommended. To address a recent security problem, we have released the SA-MP 0.2.2 R3 client. SA-MP 0.2.2 R3 Client Released :: Posted by SA-MP on Samp Gamemodes Rpg The version of SA-MP previously being developed as 0.2.5 will become SA-MP 0.3 to avoid any confusion. Added OnPlayerUpdate, a callback fired for every player network update. OnVehicleMod/OnVehiclePaintjob/OnVehicleRespray includes the origin playerid. Added seconds to server logs and also shows raw incoming UDP connections. Removed compression from the aiming vectors to improve accuracy. Security updates to the client binaries. Various security updates to the netcode and connection logic. Fixed insecure handling of private messages. This update includes fixes from 0.2.2 R3 client/server as well as the following: SA-MP 0.2.2 clients cannot connect to 0.2X servers. The SA-MP 0.2.2 server list will be discontinued. It is recommended that all SA-MP players and server owners update. A security-related update of SA-MP 0.2 is now available (SA-MP 0.2X). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |